NeXT TypedStream Data | 1991-03-23 | 5KB | 147 lines
typedstream
StreamTable
HashTable
Object
[20c]
typedstream
[867c]
typedstream
HashTable
Object
GameBoardView
HeaderClass
%%%%i@@
InterfaceView
viewnib
TileCountView
FirstResponder
firstnib
checkSpelling:
alignSelCenter:
unscript:
pasteFont:
runPageLayout:
superscript:
copyRuler:
copyFont:
selectAll:
pasteRuler:
toggleRuler:
showGuessPanel:
alignSelLeft:
paste:
performClose:
arrangeInFront:
subscript:
copy:
alignSelRight:
delete:
orderFrontColorPanel:
underline:
performMiniaturize:
gameInterface
GameInterface
genericobject_nib
window
gameBoardView
tileCountView
boardNumberTarget:
undoClick:
helpClick:
againClick:
newClick:
[4046c]
typedstream
HashTable
Object
NibData
@@@@s
Storage
{*@@}
[24{*@@}]
File's Owner
CustomObject
Application
MainMenu
MenuTemplate
*@*@ccc
NeXTmj
Matrix
Control
Responder
@:@iiii
MenuCell
ButtonCell
ActionCell
Info...
Helvetica
ff@@#::s
MainWindow
WindowTemplate
iiii***@s@
Window
Button
Again
CustomView
GameBoardView
TileCountView
Tiles Remaining
InfoPanel
Panel
TextField
TextFieldCell
Helvetica-Bold
Version 2.0a, Mar-91
by Dennis P. Glatting
NXImage
ScrollView
ClipView
ciifffcfffs
[953c]{\rtf0\ansi{\fonttbl\f0\fswiss Helvetica;}
\margl40
\margr40
{\colortbl\red0\green0\blue0;}
\pard\tx533\tx1067\tx1601\tx2135\tx2668\tx3202\tx3736\tx4270\tx4803\tx5337\f0\b0\i0\ul0\fs24\fc0 NeXTmj is the second in a series of graphical games I'm porting to the NeXT (time permitting) making available on the archives.\
NeXTmj is provided in source form. I'm placing NeXTmj in the public domain so if you got it, it's yours. NeXTmj is FreeWare. Threaded Technologies or myself assume no liabilities.\
The tiles come from xmj (from the MIT X11 distribution) and NeXTmj is modeled after xmj. Other than that NeXTmj is all original work.\
NeXTmj is unique in that it is a NeXTStep application with its back-end objects written in C++. Its intent is to demonstrate one technique for mixing Objective-C and C++ under NeXTStep.\